Evolution of X3D: Help Design the Future
For 20 years, the Web3D Consortium has developed and maintained a open, royalty free, ISO ratified and well documented standardized markup language for transmitting and displaying 3D content on the web called X3D. As 3D content creation and use is now fast becoming democratized by significant advances in software and hardware, the Consortium wants to continue to evolve the standard to protect content creators from vendor lock-in and high value and archival 3D content from file format obsolescence.
What we would like to know
- What features and/or functionality are missing from the current standard - comment
- Who or what groups you think would best benefit from this standard - comment
The general discussion forum is at http://tools.realism.com/forums/x3d-evolution
- The existing X3D standard
- Popular WebGL implementation
You can freely participate by asking questions, posing use-cases, or providing solutions or examples. All discussion are publicly viewable. Do not post material that is protected (either by license or as proprietary). You can email me privately if you have questions or non-public comments.
Thank you for taking the time to provide your input so we can continue to serve an ever growing 3D web community with a free and open alternative to proprietary solutions.